Aplikasi Pembelajaran Berbasis Mobile Untuk Tuna Aksara

Nasution, Muhammad Irwan Padli (2016) Aplikasi Pembelajaran Berbasis Mobile Untuk Tuna Aksara. MATICS: Journal Of Computer Science and Information Technology, 8 (1). pp. 11-16. ISSN 2477-2550

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Abstract

Learning is a process of transformation that is initially not knowing to knowing. Has developed a lot of learning strategies from simple to more complex models even complicated and required a lot of tools in its application. Literacy is a basic of knowledge for humans. They can read by improving their quality, which leads to the high intellect of a person. Especially at this time humanity has entered the information age. The phenomenon of globalization is happening now accelerating so quickly, as the impact of applications of Hi-tech society (high-tech society), which causes humans followed on interaction patterns very quickly. Using Information and Communication Technology (ICT) could be developed multimedia teaching materials with the concept of learning by playing fun and implemented on a mobile based learning applications. The use of mobile devices that is easy and flexibility is very useful to support the learning process for the illiterate.

Jenis Item: Artikel
Uncontrolled Keywords: Belajar, Tuna Aksara, Mobile Device
Subjects: 000 Generalities > 005 Computer programming, programs, data
600 Technology (Applied sciences) > 607 Education, research, related topics
Divisions: Fakultas Sains dan Teknologi > Sistem Informasi
Pengguna yang mendeposit: Muhammad Irwan Padli Nasution
Date Deposited: 30 Sep 2016 08:19
Last Modified: 30 Sep 2016 08:19
URI: http://repository.uinsu.ac.id/id/eprint/851

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