The Effectiveness of Using Simon Says Game towards Students’ Vocabulary Mastery at MTsS Al-Ikhlas Sait Buttu Pamatang Sidamanik

Izzati, Nurul (2018) The Effectiveness of Using Simon Says Game towards Students’ Vocabulary Mastery at MTsS Al-Ikhlas Sait Buttu Pamatang Sidamanik. Skripsi thesis, Universitas Islam Negeri Sumatera Utara.

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Abstract

This research was aimed to know about difference the average value between post test of experimental class and control class. To know whether students’ achievement that using Simon says game better than conventional method. The population of this research was all students of class VIII of MTsS Al-Ikhlas Sait Buttu Pamatang Sidamanik. The samples of this research were taken from 32 students of experimental class (class VIII-B) they were using Simon says game and 32 students of control class (class VIII-A) using conventional method. The instrument of this research was test in multiple choice that contained 10 questions. The main problem of this research was does the Simon Says game effective towards students vocabulary mastery. Finding the data, the researcher used Microsoft Excel and used SPSS version 23.0 to find out the histogram. The average value of post test experimental class was 80.31 and post test control 57.81 and ttabel 2.042. It means tobserved > ttabel or 4.76 > 2.042, with the result that using Simon says game towards atudents’ vocabulary mastery better than conventional method .Thus ha was accepted and h0 was rejected. It means there was a significant differences of using Simon says game towards students’vocabulary mastery

Jenis Item: Skripsi (Skripsi)
Subjects: 300 Social sciences > 305 Social groups
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris > Skripsi
Pengguna yang mendeposit: Mr Muhammad Aditya
Date Deposited: 10 Jan 2022 03:45
Last Modified: 10 Jan 2022 03:45
URI: http://repository.uinsu.ac.id/id/eprint/12960

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