The Effect Of Lecture Bingo Game On The Students' Ability Using Adjective Clause

Noor, Zulfikar (2019) The Effect Of Lecture Bingo Game On The Students' Ability Using Adjective Clause. Skripsi thesis, Universitas Islam Negeri Sumatera Utara.

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Abstract

This research was intended to find out the empirical evidence of the students’ ability in using adjective clause through Lecture Bingo Game at SMP Swasta Mulia Kota rantang. This research used Clustering random sampling. The population of this research was all the students in class (Kelas VIII) of SMP Swasta Mulia Kota Rantang. The samples of this research were taken from 30 students of Class (Kelas VIII). The Instrument for collecting data was reading test. After using Clustering random sampling, it can be concluded that Lecture Bingo game have the effect on the students’ ability. It can be proved from the following facts. The student's ability in using adjective clause by using lecture bingo strategy got the average score = 73,76 with the highest score = 100 and the lowest score = 70. Based on the statical computation t-test, it is found that the coefficient of t = 5,14.Where as the vaule t is 1,66. It shows that the hypothesis which the writer proposed that is about the student's who are taught by using lecture bingo strategy have good ability to use adjective clause.

Jenis Item: Skripsi (Skripsi)
Subjects: 300 Social sciences > 370 Education > 371 School management; special education > 371.3 Metode, kegiatan belajar mengajar; metode pembelajaran
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris > Skripsi
Pengguna yang mendeposit: Ms Novita Sari
Date Deposited: 18 Apr 2021 03:36
Last Modified: 18 Apr 2021 03:36
URI: http://repository.uinsu.ac.id/id/eprint/11420

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